Hex Lord Malacrass is one of the final bosses in the Zul'Aman instance. This encounter includes 4 random adds, similar to the Moroes encounter in Karazhan.
Malacrass Abilities
- Spirit Bolts: Deals shadow damage to nearby enemies every 0.5 sec for 10 seconds. Can be resisted, but is not subject to line of sight.
- Soul Drain: Drains the soul of a player, temporarily stealing their class abilities. See list below.
Druid
- Lifebloom
- Thorns
- Moonfire
Hunter
Mage
- Fireball
- Frostbolt
- Frost Nova
- Ice lance
Paladin
- Consecration
- Holy Light
- Avenging Wrath
Priest
- Heal
- Mind Control
- Mind Blast
- Shadow Word: Death
- Psychic Scream
- Pain Suppression
Rogue
- Blind
- Slice and Dice
- Wound Poison
Shaman
- Fire Nova Totem
- Healing Wave
- Chain Lightning
Warlock
- Curse of Doom
- Rain of Fire
- Unstable Affliction
Warrior
- Spell Reflection
- Whirlwind
- Mortal Strike
Adds
- Thurg: Ogre add, melee attacks. Can be polymorphed and trapped.
- Gazakroth: Imp add, fireball attacks. Can be banished.
- Lord Raadan: Dragonkin add, flamebreath & thunderclap attacks. Can be sleeped.
- Darkheart: Undead Wraith add, melee attack and instant cast aoe fear. Can be shackled.
- Alyson Antille: Blood Elf add, heals. She can be polymorphed.
- Slither: Serpent add, poison bolt attacks. Can be sleeped.
- Fenstalker: Elemental add, aoe nature attacks. Can be banished.
- Koragg: Undead Ghoul add. Can be shackled.
Information adapted from:
WoWWiki - Hex Lord Malacrass